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Graviton Mediatech
Gmax Bible
Copyright © 2007-2019 Graviton Mediatech Ltd
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Gmax Bible

Gmax Bible

By Kelly Murdock


If gmax can do it, you can do it too . . .

If you delight in mod–building, want to tweak your favorite games for ongoing challenges, or dream of a career in game–making, this book and gmax are your dream team. gmax provides a "lite" version of the tools found in the high–priced 3ds max suite, and this comprehensive guide teaches you how to use all their cool tricks. You'll soon become adept at building characters, terrain, basic animation, textures, and light sources, and exporting them directly to supported game formats.

Inside, you'll find complete coverage of gmax
Discover the gmax interface and learn how to transform, group, and link objects
Build custom game content with modeling methods including splines, shapes, meshes, patches, and compound objects
Learn to change an object's look with modifiers
Create and animate characters using Bones, Inverse Kinematics, and Skin
Use the Material Editor to apply materials and texture maps to objects
Learn the basics of animating with keyframes and achieve complex animations with controllers
Explore the gmax game packs and create custom content for Dungeon Siege, Flight Simulator, Quake III Arena, and Trainz

Bonus DVD Included!
Freeware copy of gmax
The Ultimate Trainz Collection Demo and Combat Flight Simulator 3 Demo, plus other game demos and game packs
Game content created with gmax by other users
A collection of 3D models
All examples and content from the book

Paperback: 888 pages
Publisher: John Wiley & Sons; Pap/Cdr edition (25 April 2003)
Language English
ISBN-10: 0764537571
ISBN-13: 978-0764537578
Product Dimensions: 23.1 x 18.8 x 5.1 cm